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AI Insights · Timothy · October 2024

Top 5 Ultracasual Games on Android in South America, Q3 2024

In Q3 2024, South America's ultracasual games market on Android saw varied performance, with notable trends in downloads, revenue, and active users across the top games.

Top 5 Ultracasual Games on Android in South America, Q3 2024

The third quarter of 2024 showcased interesting trends in the ultracasual games market on the Android platform in South America. Here, we delve into the performance of the top five games, with data insights provided by Sensor Tower.

Mini Relaxing Game- pop it by stick hunter experienced fluctuating weekly downloads, peaking at around 542K in late July before declining to approximately 116K by the end of September. Revenue climbed steadily towards the end of the quarter, reaching a high of about $33 in mid-September. Active users followed a similar pattern, starting at 252K in early July and peaking at 897K by the end of July, before gradually decreasing to around 608K by the end of the quarter.

Relax Mini Games from SUPERIOR STUDIO saw its weekly downloads peak at nearly 280K in mid-July, followed by a decline, closing the quarter with about 143K. Revenue trends showed a gradual decrease, starting at $96 and ending at $36. Active users also saw a peak in late July at 533K, with a downward trend to 385K by the end of September.

Antistress relaxing toy game by XGAME STUDIO had a notable surge in downloads, reaching a high of 290K in mid-August. Revenue remained relatively low but stable, with a peak of $27 in early September. The game's active users saw a significant increase, peaking at over 2.8M in mid-August before stabilizing around 2.6M at the quarter's end.

Super Toy 3D from SayGames Ltd showed a consistent download rate, peaking at 155K in mid-July and tapering to 65K by the end of September. Revenue remained stable, fluctuating between $10 and $48. Weekly active users remained strong, peaking at 1M mid-July, before declining to about 811K by quarter's end.

Project Match: ASMR Salon by Casual Joy Games had a download peak of 338K in late July, with a subsequent decrease to 46K by the end of September. Revenue was highest at $690 in early July, gradually decreasing to $430. Active users peaked at 477K in late July, ending the quarter with around 152K.

These games demonstrated varied patterns in user engagement and monetization strategies. For more detailed insights and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024